Pathing Made Simple
MicroPather is a path
finder and A* solver (astar or a-star) written in platform independent
C++ that can be easily integrated into existing code. MicroPather
focuses on being a path finding engine for video games but is a
generic A* solver.
There is plenty of pathing
code out there, but most if it seems to focus on teaching somewhat
how to write an A* solver, rather than being utility code for pathing.
MicroPather is firmly aimed at providing functionality, not at being
goal is to be easy to use:
- An easy API
- No requirements on
the host program to change its data structures or objects
- No library or 'make'
- just add 1 .cpp and 1 .h file to your project.
Enjoy, and thanks for
checking out MicroPather!