lilith3d

 

MicroPather

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Pathing Made Simple

MicroPather is a path finder and A* solver (astar or a-star) written in platform independent C++ that can be easily integrated into existing code. MicroPather focuses on being a path finding engine for video games but is a generic A* solver.

There is plenty of pathing code out there, but most if it seems to focus on teaching somewhat how to write an A* solver, rather than being utility code for pathing. MicroPather is firmly aimed at providing functionality, not at being a tutorial.

MicroPather's primary goal is to be easy to use:

  1. An easy API
  2. No requirements on the host program to change its data structures or objects
  3. No library or 'make' - just add 1 .cpp and 1 .h file to your project.

Enjoy, and thanks for checking out MicroPather!

lee

 

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