blitzxmlimporter.h

00001 #ifndef LILITH_BLITZ_XML_IMPORTER
00002 #define LILITH_BLITZ_XML_IMPORTER
00003 
00004 #include <string>
00005 
00006 //bool ImportBlitzXML( const std::string& filename, MeshResource* meshRes );
00007 
00008 #endif

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