#include <glperformance.h>
#ifdef L3PERF static PerformanceData data( "L3TerrainMesh_Stream" ); Performance perf( &data ); #endif
Static Public Member Functions | |
| static void | Dump (FILE *fp, const char *desc) |
| Write the results of performance testing to a file. | |
| static const grinliz::ProfileData & | GetData (bool sortOnTime) |
| Get the profiling data in a useable format, optionally sorted on total time. | |
| static void | Clear () |
| Reset the profiling data. | |
1.5.1-p1