#include <sequence.h>
Inheritance diagram for lilith3d::BlasterListener:

Public Member Functions | |
| virtual bool | BlasterHit (BlasterSequence *blaster, const LilithObject &hit)=0 |
| virtual bool lilith3d::BlasterListener::BlasterHit | ( | BlasterSequence * | blaster, | |
| const LilithObject & | hit | |||
| ) | [pure virtual] |
Callback when the blaster hits something.
1.5.1-p1