lilith3d::BlasterListener Class Reference

#include <sequence.h>

Inheritance diagram for lilith3d::BlasterListener:

grinliz::Listener< LISTENER_CLASS > List of all members.

Detailed Description

Interface to get callbacks when blaster fire hits something.


Public Member Functions

virtual bool BlasterHit (BlasterSequence *blaster, const LilithObject &hit)=0


Member Function Documentation

virtual bool lilith3d::BlasterListener::BlasterHit ( BlasterSequence blaster,
const LilithObject hit 
) [pure virtual]

Callback when the blaster hits something.

Returns:
Stop the bolt? If false, the bolt will continue.


The documentation for this class was generated from the following file:
Generated on Fri Mar 23 19:36:28 2007 for Lilith3D by  doxygen 1.5.1-p1