| Load(const std::string &filename, int type) | lilith3d::MD2Resource | |
| Melee() const | lilith3d::MD2Resource | [inline] |
| Ranged() const | lilith3d::MD2Resource | [inline] |
| SetMelee(bool _melee) | lilith3d::MD2Resource | [inline] |
| SetTexture(const Texture *tex, int type) | lilith3d::MD2Resource | [inline] |
1.5.1-p1