lilith3d::MeshGroup Class Reference
#include <meshgroup.h>
Inheritance diagram for lilith3d::MeshGroup:
List of all members.
Detailed Description
Literally, a group of meshes. Best explained by example: the TerrainMesh is a group of mesh's. Particles are groups. The quadtree represents a group of meshs. Groups have sophisticated culling associated with them, and are all children of the MeshGroup.
The documentation for this class was generated from the following file:
Generated on Fri Mar 23 19:36:27 2007 for Lilith3D by
1.5.1-p1