lilith3d::ParticleSystem Class Reference
#include <particle.h>
Inheritance diagram for lilith3d::ParticleSystem:
List of all members.
Detailed Description
The parent class for all particle systems. ParticleSystem provides useful utility methods that are useful to most particle systems.
Particle systems can be registered, at runtime, to the engine using the RegisterParticleSystem method. The engine provides a set of default systems, as well.
The documentation for this class was generated from the following file:
Generated on Fri Mar 23 19:36:27 2007 for Lilith3D by
1.5.1-p1