lilith3d::ResourcePool Member List

This is the complete list of members for lilith3d::ResourcePool, including all inherited members.

GetMD2Res(const std::string &name)lilith3d::ResourcePool [inline]
GetStaticRes(const std::string &name)lilith3d::ResourcePool [inline]
GetTexture(const std::string &textureName, U32 textureId)lilith3d::ResourcePool [inline]
LoadMD2Res(const std::string &name, const std::string &md2MeshFilename, const std::string &skinTextureFilename, const std::string &md2WeaponFilename, const std::string &weaponTextureFilename)lilith3d::ResourcePool [inline]
LoadRequiredAssets()lilith3d::ResourcePool [inline]
LoadStaticRes(const std::string &filename, const std::string &name, U32 flags)lilith3d::ResourcePool [inline]
LoadTexture(const std::string &filename, const std::string &textureName, int textureId=0, int flags=0)lilith3d::ResourcePool [inline]
SetImportPath(const std::string &path)lilith3d::ResourcePool [inline]


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