| ImportDone() | lilith3d::StaticResource | [virtual] |
| PopObject() | lilith3d::StaticResource | |
| PushObject(const char *name, const grinliz::Matrix4 &matrix, const Texture *tex) | lilith3d::StaticResource | |
| PushSurface(int numVertex, float normalX, float normalY, float normalZ) | lilith3d::StaticResource | |
| PushVertex(float x, float y, float z, float tx, float ty) | lilith3d::StaticResource | |
| SetBaseMatrix(const grinliz::Matrix4 &matrix) | lilith3d::StaticResource | |
| StaticResource(const std::string &name, int flags) | lilith3d::StaticResource | |