gldynamic.h

00001 /*
00002 Copyright (c) 2000-2007 Lee Thomason (www.grinninglizard.com)
00003 Grinning Lizard Utilities.
00004 
00005 This software is provided 'as-is', without any express or implied 
00006 warranty. In no event will the authors be held liable for any 
00007 damages arising from the use of this software.
00008 
00009 Permission is granted to anyone to use this software for any 
00010 purpose, including commercial applications, and to alter it and 
00011 redistribute it freely, subject to the following restrictions:
00012 
00013 1. The origin of this software must not be misrepresented; you must 
00014 not claim that you wrote the original software. If you use this 
00015 software in a product, an acknowledgment in the product documentation 
00016 would be appreciated but is not required.
00017 
00018 2. Altered source versions must be plainly marked as such, and 
00019 must not be misrepresented as being the original software.
00020 
00021 3. This notice may not be removed or altered from any source 
00022 distribution.
00023 */
00024 
00025 #ifndef GRINLIZ_DYNAMIC_INCLUDED
00026 #define GRINLIZ_DYNAMIC_INCLUDED
00027 
00028 namespace grinliz
00029 {
00030 // A routine to try to get the SDL LoadObject to actually work on the platforms
00031 // supported. (Win, Mac, Linux).
00032 void* GL_LoadLibrary( const char* libraryName );
00033 void* GL_LoadFunction( void* handle, const char* functionName );
00034 };
00035 
00036 #endif

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