Lilith3D

2.0.0

Lilith3D is a simple 3D engine for outdoor games. Lilith3D is written in C++ and built on OpenGL and SDL for cross-platform use.

The goal of this document is to be a good overview of using the system, and a full document of the Lilith3D API. General docs, build instructions, and the latest notes can be found at:

http://www.grinninglizard.com/lilith/

Also, be sure to check out the 'Related Pages' on the top menu bar for specific documenation topics.

Supported tools and file formats

Getting Started

The files 'creation.cpp' and 'creation.h' are a Lilith3D mini-game, and illustrate the basic usage. In general, the steps to use Lilith3D are:

Thanks!

Thanks for using Lilith3D! Please submit feedback and ideas or sourceforge!

Thanks, lee


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