|virtual bool||Accept (XMLVisitor *visitor) const|
|virtual XMLText *||ToText ()|
|Safely cast to Text, or null. |
|void||SetCData (bool _isCData)|
|Declare whether this should be CDATA or standard text. |
|bool||CData () const|
|Returns true if this is a CDATA text element. |
|virtual XMLNode *||ShallowClone (XMLDocument *document) const|
|virtual bool||ShallowEqual (const XMLNode *compare) const|
Note that a text node can have child element nodes, for example:
<root>This is <b>bold</b></root>
A text node can have 2 ways to output the next. "normal" output and CDATA. It will default to the mode it was parsed from the XML file and you generally want to leave it alone, but you can change the output mode with SetCDATA() and query it with CDATA().
Accept a hierarchical visit of the nodes in the TinyXML DOM. Every node in the XML tree will be conditionally visited and the host will be called back via the TiXmlVisitor interface.
This is essentially a SAX interface for TinyXML. (Note however it doesn't re-parse the XML for the callbacks, so the performance of TinyXML is unchanged by using this interface versus any other.)
The interface has been based on ideas from:
Which are both good references for "visiting".
An example of using Accept():
TiXmlPrinter printer; tinyxmlDoc.Accept( &printer ); const char* xmlcstr = printer.CStr();
Make a copy of this node, but not its children. You may pass in a Document pointer that will be the owner of the new Node. If the 'document' is null, then the node returned will be allocated from the current Document. (this->GetDocument())
Note: if called on a XMLDocument, this will return null.